Original games, made with care.

Gary's Ideas is a small studio making strategy and puzzle games for your browser and phone. One free account holds every game you unlock.

The games

Familiar ideas, turned a few degrees. Each one is built to be learned in a minute and played for a long time.

Playable prototype

RPSX

Tic-tac-toe, rebuilt around rock, paper, scissors.

Everyone knows both games. RPSX puts them on one board, so each move asks you to read your opponent as well as the grid. The prototype is playable in your browser today.

FlatCube logo: rainbow layers behind the FlatCube name
In development for iPhone

FlatCube

Rock, paper, scissors turned into a puzzle, up to nine layers deep.

FlatCube is played on a 3×3 board of rocks, papers and scissors, and each piece has its own way of moving. Sort them into a rock column, a paper column and a scissors column. Then add color layers, up to nine of them, and sort every piece onto its matching color too.

A Color Sudoku board filled with colored chips
In development for iPhone and Android

Color Sudoku

Sudoku you can play in colors, numbers, or both.

Color Sudoku keeps the rules everyone knows and changes what you look at. Drag colored chips onto the board instead of writing digits, or switch to colors with numbers, or plain numbers, at any point in a game.

One account for every game

Your Gary's Ideas account is your key. Access belongs to your account, not to a link, so it follows you to any device where you sign in.

  1. Create a free accountAn email address and a password is all it takes.
  2. Confirm your emailClick the link we send you to activate the account.
  3. Unlock a gameThrough a beta invite, a Kickstarter reward, or a purchase at checkout.
  4. Play wherever you sign inYour games are waiting on any phone, tablet or computer.

My games

RPSX
Lifetime license
Play
FlatCube
Beta tester
Play
Color Sudoku
Coming soon
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An example of what your library looks like once you're signed in.

About Gary's Ideas

Gary's Ideas is the independent studio of Gary, an inventor who designs games from the ground up: the rules, the boards and the apps you play them on.

Every game starts as a question about a classic. What if tic-tac-toe couldn't be solved? What if rock, paper, scissors were a puzzle instead of a guess? What if Sudoku didn't need numbers at all? The ones that survive the testing table end up here.

Hear about new games first

Launch dates, beta invitations and Kickstarter news. A few emails a year, never more.